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torch.mps.compile_shader#

torch.mps.compile_shader(source)[source]#

Compiles compute shader from source and allows one to invoke kernels defined there from the comfort of Python runtime Example:

>>> lib = torch.mps.compile_shader(
... "kernel void full(device float* out, constant float& val, uint idx [[thread_position_in_grid]]) { out[idx] = val; }"
...  )
>>> x = torch.zeros(16, device="mps")
>>> lib.full(x, 3.14)