Rate this Page

Program Listing for File device_struct.h#

Return to documentation for file (torch/csrc/stable/device_struct.h)

#pragma once

#include <torch/csrc/stable/accelerator.h>
#include <torch/csrc/stable/c/shim.h>
#include <torch/csrc/stable/version.h>
#include <torch/headeronly/core/DeviceType.h>
#include <torch/headeronly/macros/Macros.h>
#include <torch/headeronly/util/Exception.h>
#include <torch/headeronly/util/shim_utils.h>

#include <string>

HIDDEN_NAMESPACE_BEGIN(torch, stable)

using DeviceType = torch::headeronly::DeviceType;
using DeviceIndex = torch::stable::accelerator::DeviceIndex;

// The torch::stable::Device class is an approximate copy of c10::Device.
// It has some slight modifications:
// 1. TORCH_INTERNAL_ASSERT_DEBUG_ONLY -> STD_TORCH_CHECK
// 2. Has a string constructor that uses a shim function
// 3. does not include some is_{device} variants that we can add later
//
// We chose to copy it rather than moving it to headeronly as
// 1. Device is < 8 bytes so the *Handle approach used for tensor doesn't make
// sense
// 2. c10::Device is not header-only due to its string constructor.
//
// StableIValue conversions handle conversion between c10::Device (in libtorch)
// and torch::stable::Device (in stable user extensions)

class Device {
 private:
  DeviceType type_;
  DeviceIndex index_ = -1;

  void validate() {
    STD_TORCH_CHECK(
        index_ >= -1,
        "Device index must be -1 or non-negative, got ",
        static_cast<int>(index_));
    STD_TORCH_CHECK(
        type_ != DeviceType::CPU || index_ <= 0,
        "CPU device index must be -1 or zero, got ",
        static_cast<int>(index_));
  }

 public:
  /* implicit */ Device(DeviceType type, DeviceIndex index = -1)
      : type_(type), index_(index) {
    validate();
  }

#if TORCH_FEATURE_VERSION >= TORCH_VERSION_2_10_0
  // Defined in device_inl.h to avoid circular dependencies.
  /* implicit */ Device(const std::string& device_string);
#endif // TORCH_FEATURE_VERSION >= TORCH_VERSION_2_10_0

  // Copy and move constructors can be default
  Device(const Device& other) = default;
  Device(Device&& other) noexcept = default;

  // Copy and move assignment operators can be default
  Device& operator=(const Device& other) = default;
  Device& operator=(Device&& other) noexcept = default;

  // Destructor can be default
  ~Device() = default;

  bool operator==(const Device& other) const noexcept {
    return type() == other.type() && index() == other.index();
  }

  bool operator!=(const Device& other) const noexcept {
    return !(*this == other);
  }

  void set_index(DeviceIndex index) {
    index_ = index;
  }

  DeviceType type() const noexcept {
    return type_;
  }

  DeviceIndex index() const noexcept {
    return index_;
  }

  bool has_index() const noexcept {
    return index_ != -1;
  }

  bool is_cuda() const noexcept {
    return type_ == DeviceType::CUDA;
  }

  bool is_cpu() const noexcept {
    return type_ == DeviceType::CPU;
  }
};

HIDDEN_NAMESPACE_END(torch, stable)