Resource Management#
Overview#
Efficient control of CPU and GPU memory is essential for successful model compilation, especially when working with large models such as LLMs or diffusion models. Uncontrolled memory growth can cause compilation failures or process termination. This guide describes the symptoms of excessive memory usage and provides methods to reduce both CPU and GPU memory consumption.
Memory Usage Control#
Peak memory during compilation, as multiples of the model’s weight size, measured on a 3 GiB fp16 model. The GPU column includes the model’s own copy. TensorRT’s builder also needs about 2 GB of host working memory that does not grow with the model.
Setting |
Peak CPU memory |
Peak GPU memory |
|---|---|---|
Default |
~1x |
~2x |
|
~2x |
~1x |
Once compilation finishes, the compiled module holds only the TensorRT engine, about 1x the weight size on the GPU. Delete the original PyTorch model if you no longer need it. Models whose lowering creates new weight tensors (for example by folding transposes or casts of weights) need more.
CPU Memory#
Common symptoms of high CPU memory usage:
Program freeze
Process terminated by the operating system
Ways to lower CPU memory usage:
Keep memory trimming enabled
On Linux, Torch-TensorRT returns the memory the TensorRT builder frees to the operating system after each engine build (glibc
malloc_trim). Without it the process keeps on the order of gigabytes of freed builder memory for the rest of its life. Trimming is on by default; to turn it off, set:export TORCHTRT_ENABLE_BUILDER_MALLOC_TRIM=0
Disable CPU offloading
In compilation settings, set:
offload_module_to_cpu = False
The weights then stay on the GPU instead of moving to the CPU. TensorRT still builds from a host copy of them, but that copy is freed as soon as the engine is built.
GPU Memory#
Common symptoms of high GPU memory usage:
CUDA out-of-memory errors
TensorRT compilation errors
Ways to lower GPU memory usage:
Enable offloading to CPU
In compilation settings, set:
offload_module_to_cpu = True
This moves the model’s weights to CPU memory before the engine builds, a block at a time, and TensorRT reads them there in place. Peak GPU memory drops to about the size of the engine (1x), while CPU memory holds the weights for the rest of compilation (about 2x at peak, while the engine is handed to the runtime).
Unified Memory Systems#
On systems where the CPU and GPU share physical memory, such as Jetson or DGX Spark,
CPU and GPU allocations come out of the same pool, so budget for their sum. Counting
the model itself, compilation peaks at about 3.8x the weight size with default
settings and about 3.2x with offload_module_to_cpu=True. Moving the weights to
the CPU frees no memory on these systems, but TensorRT then builds from them directly
instead of from a second copy.
Runtime Weight Streaming#
Weight streaming allows a compiled TRT engine to use less GPU VRAM at inference time by streaming model weights from CPU memory to the GPU on demand. This is useful for very large models (LLMs, diffusion models) that exceed available VRAM.
Enable during compilation:
trt_model = torch_tensorrt.compile(
model,
ir="dynamo",
arg_inputs=inputs,
enable_weight_streaming=True,
)
Adjust the GPU memory budget at runtime:
Use torch_tensorrt.runtime.weight_streaming as a context manager to set how much GPU
memory the engine is allowed to use for weights. Setting a smaller budget forces more
streaming from CPU:
import torch_tensorrt
# Allocate 2 GiB on GPU for weights; the rest streams from CPU
with torch_tensorrt.runtime.weight_streaming(trt_model) as ctx:
ctx.device_budget = 2 * 1024**3 # bytes
output = trt_model(*inputs)
# Budget is reset to the original value on exit
Query available budget information:
with torch_tensorrt.runtime.weight_streaming(trt_model) as ctx:
# Total streamable bytes across all TRT submodules
print(f"Total streamable: {ctx.total_device_budget} bytes")
# Automatically selected optimal budget
auto_budget = ctx.get_automatic_weight_streaming_budget()
print(f"Auto budget: {auto_budget} bytes")
ctx.device_budget = auto_budget
output = trt_model(*inputs)
Note
Weight streaming requires enable_weight_streaming=True at compile time. If the
model was not compiled with this flag, ctx.total_device_budget will be 0 and
setting device_budget will raise a RuntimeError.
Dynamic Resource Allocation#
By default, TRT submodules allocate GPU memory statically at module initialization.
The ResourceAllocationStrategy context manager temporarily switches all TRT
submodules in a compiled graph module to dynamic allocation — resources are allocated
and freed per forward call rather than held for the module lifetime.
This can reduce peak GPU memory when running multiple compiled models concurrently, at the cost of slightly higher per-call latency:
from torch_tensorrt.dynamo.runtime import ResourceAllocationStrategy
trt_model = torch_tensorrt.compile(model, ir="dynamo", arg_inputs=inputs)
with ResourceAllocationStrategy(trt_model, dynamically_allocate_resources=True):
output = trt_model(*inputs)
# Submodules revert to static allocation on exit
Use dynamically_allocate_resources=False to force static allocation inside the
context (the opposite direction — useful for profiling or benchmarking).