:github_url: https://github.com/pytorch/pytorch .. _program_listing_file_c10_cuda_CUDAStream.h: Program Listing for File CUDAStream.h ===================================== |exhale_lsh| :ref:`Return to documentation for file ` (``c10/cuda/CUDAStream.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include #include #include #include #include /* * Stream pool note. * * A CUDAStream is an abstraction of an actual cuStream on the GPU. CUDAStreams * are backed by cuStreams, but they use several pools to minimize the costs * associated with creating, retaining, and destroying cuStreams. * * There are three pools per device, and a device's pools are lazily created. * * The first pool contains only the default stream. When the default stream * is requested it's returned. * * The second pool is the "low priority" or "default priority" streams. In * HIP builds there is no distinction between streams in this pool and streams * in the third pool (below). There are 32 of these streams per device, and * when a stream is requested one of these streams is returned round-robin. * That is, the first stream requested is at index 0, the second at index 1... * to index 31, then index 0 again. * * This means that if 33 low priority streams are requested, the first and * last streams requested are actually the same stream (under the covers) * and kernels enqueued on them cannot run concurrently. * * The third pool is the "high priority" streams. The third pool acts like * the second pool except the streams are created with a higher priority. * * These pools suggest that stream users should prefer many short-lived streams, * as the cost of acquiring and releasing streams is effectively zero. If * many longer-lived streams are required in performance critical scenarios * then the functionality here may need to be extended to allow, for example, * "reserving" a subset of the pool so that other streams do not accidentally * overlap the performance critical streams. * * Note: although the notion of "current stream for device" is thread local * (every OS thread has a separate current stream, as one might expect), * the stream pool is global across all threads; stream 0 is always stream 0 * no matter which thread you use it on. Multiple threads can synchronize * on the same stream. Although the CUDA documentation is not very clear * on the matter, streams are thread safe; e.g., it is safe to enqueue * a kernel on the same stream from two different threads. */ namespace c10::cuda { static constexpr int max_compile_time_stream_priorities = 4; // Value object representing a CUDA stream. This is just a wrapper // around c10::Stream, but it comes with a little extra CUDA-specific // functionality (conversion to cudaStream_t), and a guarantee that // the wrapped c10::Stream really is a CUDA stream. class C10_CUDA_API CUDAStream { public: enum Unchecked { UNCHECKED }; explicit CUDAStream(Stream stream) : stream_(stream) { TORCH_CHECK(stream_.device_type() == DeviceType::CUDA); } explicit CUDAStream(Unchecked, Stream stream) : stream_(stream) {} bool operator==(const CUDAStream& other) const noexcept { return unwrap() == other.unwrap(); } bool operator!=(const CUDAStream& other) const noexcept { return unwrap() != other.unwrap(); } operator cudaStream_t() const { return stream(); } operator Stream() const { return unwrap(); } DeviceType device_type() const { return DeviceType::CUDA; } DeviceIndex device_index() const { return stream_.device_index(); } Device device() const { return Device(DeviceType::CUDA, device_index()); } StreamId id() const { return stream_.id(); } bool query() const { DeviceGuard guard{stream_.device()}; cudaError_t err = C10_CUDA_ERROR_HANDLED(cudaStreamQuery(stream())); if (err == cudaSuccess) { return true; } else if (err != cudaErrorNotReady) { C10_CUDA_CHECK(err); } else { // ignore and clear the error if not ready (void)cudaGetLastError(); } return false; } void synchronize() const { DeviceGuard guard{stream_.device()}; c10::cuda::stream_synchronize(stream()); } int priority() const { DeviceGuard guard{stream_.device()}; int priority = 0; C10_CUDA_CHECK(cudaStreamGetPriority(stream(), &priority)); return priority; } cudaStream_t stream() const; Stream unwrap() const { return stream_; } struct c10::StreamData3 pack3() const { return stream_.pack3(); } // Unpack a CUDAStream from the 3 fields generated by pack(). static CUDAStream unpack3( StreamId stream_id, DeviceIndex device_index, DeviceType device_type) { return CUDAStream(Stream::unpack3(stream_id, device_index, device_type)); } static std::tuple priority_range() { // Note: this returns the range of priority **supported by PyTorch**, not // the range of priority **supported by CUDA**. The former is a subset of // the latter. int least_priority = 0, greatest_priority = 0; C10_CUDA_CHECK( cudaDeviceGetStreamPriorityRange(&least_priority, &greatest_priority)); #ifdef USE_ROCM // See Note [HIP stream priorities] TORCH_INTERNAL_ASSERT( least_priority == 1, "Unexpected HIP stream priority range"); least_priority = 0; #else TORCH_INTERNAL_ASSERT( least_priority == 0, "Unexpected CUDA stream priority range"); #endif TORCH_INTERNAL_ASSERT( greatest_priority <= -1, "Unexpected CUDA stream priority range"); greatest_priority = std::max( -c10::cuda::max_compile_time_stream_priorities + 1, greatest_priority); return std::make_tuple(least_priority, greatest_priority); } // Deleted for now; use CUDAEvent::block instead // void synchronize_with(const CUDAEvent& event) const; private: Stream stream_; }; C10_API CUDAStream getStreamFromPool(const bool isHighPriority = false, DeviceIndex device = -1); // no default priority to disambiguate overloads C10_API CUDAStream getStreamFromPool(const int priority, DeviceIndex device = -1); C10_API CUDAStream getStreamFromExternal(cudaStream_t ext_stream, DeviceIndex device_index); C10_API CUDAStream getDefaultCUDAStream(DeviceIndex device_index = -1); C10_API CUDAStream getCurrentCUDAStream(DeviceIndex device_index = -1); C10_API void setCurrentCUDAStream(CUDAStream stream); C10_API std::ostream& operator<<(std::ostream& stream, const CUDAStream& s); } // namespace c10::cuda namespace std { template <> struct hash { size_t operator()(c10::cuda::CUDAStream s) const noexcept { return std::hash{}(s.unwrap()); } }; } // namespace std