Building on Windows =================== To build TorchAudio on Windows, we need to enable C++ compiler and install build tools and runtime dependencies. We use Microsoft Visual C++ for compiling C++ and Conda for managing the other build tools and runtime dependencies. 1. Install build tools ---------------------- MSVC ~~~~ Please follow the instruction at https://visualstudio.microsoft.com/downloads/, and make sure to install C++ development tools. .. note:: The official binary distribution are compiled with MSVC 2022. The following section uses path from MSVC 2022 Community Edition. Conda ~~~~~ Please follow the instruction at https://docs.conda.io/en/latest/miniconda.html. 2. Start the dev environment ---------------------------- In the following, we need to use C++ compiler (``cl``), and Conda package manager (``conda``). We also use Bash for the sake of similar experience to Linux/macOS. To do so, the following three steps are required. 1. Open command prompt 2. Enable developer environment 3. [Optional] Launch bash | The following combination is known to work. 1. Launch Anaconda3 Command Prompt. | .. image:: https://download.pytorch.org/torchaudio/doc-assets/windows-conda.png :width: 360px | Please make sure that ``conda`` command is recognized. | .. image:: https://download.pytorch.org/torchaudio/doc-assets/windows-conda2.png :width: 360px | 2. Activate dev tools by running the following command. We need to use the MSVC x64 toolset for compilation. To enable the toolset, one can use ``vcvarsall.bat`` or ``vcvars64.bat`` file, which are found under Visual Studio's installation folder, under ``VC\Auxiliary\Build\``. More information are available at https://docs.microsoft.com/en-us/cpp/build/how-to-enable-a-64-bit-visual-cpp-toolset-on-the-command-line?view=msvc-160#use-vcvarsallbat-to-set-a-64-bit-hosted-build-architecture .. code-block:: call "C:\Program Files (x86)\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsall.bat" x64 Please makes sure that ``cl`` command is recognized. .. image:: https://download.pytorch.org/torchaudio/doc-assets/windows-msvc.png :width: 360px 3. [Optional] Launch bash with the following command. If you want a similar UX as Linux/macOS, you can launch Bash. However, please note that in Bash environment, the file paths are different from native Windows style, and ``torchaudio.datasets`` module does not work. .. code-block:: Miniconda3\Library\bin\bash.exe .. image:: https://download.pytorch.org/torchaudio/doc-assets/windows-bash.png :width: 360px 3. Install PyTorch ------------------ Please refer to https://pytorch.org/get-started/locally/ for the up-to-date way to install PyTorch. 4. [Optional] cuDNN ------------------- If you intend to build CUDA-related features, please install cuDNN. Download CuDNN from https://developer.nvidia.com/cudnn, and extract files in the same directories as CUDA toolkit. When using conda, the directories are ``${CONDA_PREFIX}/bin``, ``${CONDA_PREFIX}/include``, ``${CONDA_PREFIX}/Lib/x64``. 5. Install external dependencies -------------------------------- .. code-block:: conda install cmake ninja 6. Build TorchAudio ------------------- Now that we have everything ready, we can build TorchAudio. .. code-block:: git clone https://github.com/pytorch/audio cd audio .. code-block:: # In Command Prompt pip install -e . -v --no-build-isolation .. code-block:: # In Bash pip install -e . -v --no-build-isolation .. note:: Due to the complexity of build process, TorchAudio only supports in-place build. To use ``pip``, please use ``--no-use-pep517`` option. ``pip install -v -e . --no-use-pep517``